Mage Spells

Mage's main weapon are spells and their incantations, learn how to use it wisely.
hotkey name required magic level reguired mana description
Weak Healing 0 10 Weak healing allows the caster to recover a small amount of health.
Create Food 2 35 Create food allows the caster to randomly create a small amount of food.
Sting Strike 0 5 Sting Strike is a mage spell dealing few damage to the target.
Strong Healing 3 30 Strong healing is a mage spell, allowing them to heal for a great amount of health.
Speed Boost 4 30 Speed Boost increases the movement speed of the caster. This cures paralyze.
Energy Strike 5 15 Energy Strike is a mage spell dealing more damage than Sting Strike.
Energy Blast 10 30 Energy blast is a mage spell, dealing damage on the target as well as around it. This is a 3x3 square.
Advanced Soul Fire 20 95 Advanced Soul Fire is an offensive areal spell for mages, dealing damage 4sqm in all directions and in all squares inbetween. It has a casting time of 2 seconds.
Whirlwind
Premium Spell
21 50 Whirlwind is an offensive spell with a 4 second cooldown. The damage is dealt within 5 sqm in front of the caster and turns 3 sqm wide at the last 3.
Energy Ball
Premium Spell
24 15 Energy Ball is an combined offensive instant attacking spell casted by two mages.
Energy Ball Support
Premium Spell
24 15 Energy Ball is an combined offensive instant attacking spell casted by two mages.
Purification

Premium Spell
31 130 Purification is a combined ability of any mage and any warriors or ranger, allowing them, after the warriors or ranger supported the mage, to destroy all created obstacles in front of the mage.
United Inside Support
Premium Spell
36 175 United Insight is a combined ability of mages and warriors or rangers, allowing them, after the mage supported the warrior or ranger, to locate a target. It has a casting delay of 5 seconds and a cooldown of 900 seconds.