Mage Spells

Mage's main weapon are spells and their incantations, learn how to use it wisely.
hotkey name required magic level reguired mana description
Weak Healing 0 10 Heals 10-30, does not scale with level/magic level.
Create Food 2 35 Creates various kinds of food.
Sting Strike 3 5 Weak single target spell.
Strong Healing 3 30 Strongest healing spell, scales with both level and magic level
Speed Boost 4 50 Increases speed. Cures paralyze.
Energy Strike 5 15 Stronger single target spell
Energy Blast 10 30 Small area spell, hits everything in a 3x3 square around the target.
Advanced Soul Fire 20 95 Big area spell, hits everything in a 5x5 diamond around the mage.
Whirlwind
Premium Spell
21 50 Whirlwind is an offensive spell with 2 seconds casting delay. The damage is dealt within 5 sqm in front of the caster and turns 3 sqm wide at the last 3
Energy Ball
Premium Spell
24 15 Energy Ball is an combined offensive instant attacking spell casted by two mages.
Energy Ball Support
Premium Spell
24 15 Energy Ball is an combined offensive instant attacking spell casted by two mages.
Purification

Premium Spell
31 130 Purification is a combined ability of any mage and any warriors or ranger, allowing them, after the warriors or ranger supported the mage, to destroy all created obstacles in front of the mage.
United Inside Support
Premium Spell
36 175 United Insight is a combined ability of mages and warriors or rangers, allowing them, after the mage supported the warrior or ranger, to locate a target. It has a casting delay of 5 seconds and a cooldown of 900 seconds.