Paladin Spells

hotkey name required magic level reguired mana description
Heaven's Aid
Premium Spell
7 50 A stronger healing spell.
Sacred Agillity 8 90 A stronger speed boost.
Divine Touch 9 100 Heals a specified player. This can also be used on yourself. 8 second cooldown.
Fortification 10 150 Increases defending skill by 14 and hp points by 20% but reduces melee skill by 7 and mana points by 15 % for 2 minutes.
Divine Touches 10 265 Divine Touches heals all characters from a party who are in range of caster. It has a cooldown of 45 seconds.
Bravery
Premium Spell
10 340 Bravery is a combined ability of shamans and paladins, allowing them, after the shaman supported the paladin, to enchant the entire party with a bravery buff which will reduce the damage received. Strength and duration depend on the levels and magic levels of the casters. Cooldown is 12 minutes.
Desolation 11 200 1 second casting time, deals damage in a 3x3 diamond around the paladin.
Last Hope
Premium Spell
11 250 Last Hope is a combined ability of shamans and paladins to rescue a fellow. After the shaman supported the paladin and the paladin casted the spell, he will switch places with whoever he decided. It has a cooldown of 20 minutes.
Stone Skin Support
Premium Spell
11 250 Stone Skin is a combined ability of shamans and paladins to strengthen their party. After the paladin supported the shaman and the shaman casted the spell, the entire party will receive a buff avoiding damage for a certain amount of time. Amount and duration depend on the 2 casters levels and magic levels. It has a cooldown of 15 minutes.
Shared Pain
Premium Spell
11 260 Shared Pain is a combined ability of two paladins, allowing them, after one paladin supported the second, to enchant the target with a buff that distributes parts of his received damage over all of his party members for a certain amount of time. Amount and duration depend on the 2 casters levels and magic levels. It has a cooldown of 10 minutes.
Shared Pain Support
Premium Spell
11 260 Shared Pain is a combined ability of two paladins, allowing them, after one paladin supported the second, to enchant the target with a buff that distributes parts of his received damage over all of his party members for a certain amount of time. Amount and duration depend on the 2 casters levels and magic levels. It has a cooldown of 10 minutes.